Validation: validate-ui Playwright skill (#235)
Validation Report
| <strong>Board item</strong> | #820 (board-pal-e-agency) |
| <strong>Issue</strong> | forgejo_admin/claude-custom#235 |
| <strong>PR</strong> | forgejo_admin/claude-custom#237 (merged) |
| <strong>Date</strong> | 2026-04-06 |
Verdict: PASS
What was validated
The
/validate-ui skill was exercised in production across 3 roles during the schedule validation session:- Public (no auth): Navigated to /schedule, captured snapshot, validated 2 local team cards. First run caught team_name null bug (FAIL). Second run after API fix: PASS (4/4).
- Coach (ken10seka@gmail.com): Logged into Keycloak via Playwright, navigated to /coach, validated schedule tab. PASS (5/5).
- Parent (apaisasandra@gmail.com): Logged into Keycloak, navigated to /my-players, validated 3 players with grouped schedules. PASS (5/5).
Key finding
The validation agent caught a real production bug on its first run (team_name null in API response) that passed both dev and QA code review. This validates the core thesis: agents-as-users catch integration bugs invisible to code review.
Acceptance criteria verified
- Skill accepts role, URL, criteria parameters — PASS
- Skill logs into Keycloak via Playwright — PASS (coach + parent)
- Skill captures browser_snapshot for text validation — PASS
- Skill captures browser_take_screenshot for evidence — PASS
- Skill reports PASS/PARTIAL/FAIL verdict — PASS (all 3 runs produced structured verdicts)
- Works with existing Playwright MCP — PASS (no new infrastructure needed)