Validation: Game status UI + email receipts
Verdict: PARTIAL
Ticket
Issue #13 — Game status page with progress tracker, result banners, and 5-second polling. Board item #799.
Environment
Vite dev server at
https://playme2k-dev.tail5b443a.ts.net. Database not wired in dev overlay.Checks
| # | Criterion | How Verified | Result | Evidence |
|---|---|---|---|---|
| 1 | /game/[id] route exists | Filesystem check | PASS | src/routes/game/[id]/+page.svelte (317 lines) and +page.server.ts (93 lines) present. |
| 2 | Page server load function | Code review | PASS | Validates game ID (parseInt, NaN check). Loads game, verifies session ownership (challenger_id matches twitchId). Fetches challenger, payment, payout in parallel via Promise.all. Serializes dates to ISO strings. |
| 3 | Progress tracker UI (5 steps) | Code review | PASS | buildSteps() creates 5 steps: Payment Confirmed, Added to Queue, Game In Progress, Game Result, Payout. Each step has label, desc, time, and state (completed/active/pending). State derived from game.status progression. |
| 4 | Result banners for terminal states | Code review | PASS | Win banner shows trophy icon, "You Won!", pot amount, payout processing message. Lose banner shows "Marcus Wins" with "run it back" message. Cancelled state handled separately. |
| 5 | 5-second auto-polling | Code review | PASS | onMount sets setInterval(invalidateAll, 5000) for non-terminal states. Cleared on terminal state or component destroy. Visual polling indicator with animated dot. |
| 6 | Status alerts per game state | Code review | PASS | getAlert() returns type+icon+message for: pending (warning), paid (info), queued (info), playing (warning+gamepad), won (success+trophy), lost (null), cancelled (warning). |
| 7 | Payout status descriptions | Code review | PASS | getPayoutDesc() handles: lost ("No payout"), cancelled ("Refund"), pending, onboarding ("Complete Stripe Connect setup"), initiated ("2-3 business days"), completed (amount), failed ("contact support"). |
| 8 | Match card with VS layout | Code review | PASS | Marcus (Host) VS Challenger with avatar initials, username, role labels. Pot amount displayed. |
| 9 | /game/1 renders in browser | Playwright navigate | FAIL (expected) | 500 Internal Error. Root cause: DATABASE_URL not configured — db.ts throws "DATABASE_URL environment variable is required". Also requires authenticated session (locals.session) for ownership check. |
| 10 | Test file exists | Filesystem check | PASS | src/routes/game/[id]/__tests__/page-server.test.ts present |
| 11 | Email receipt module | Filesystem check | PASS | src/lib/email.ts and src/lib/__tests__/email.test.ts present |
Regression Check
Game page error is isolated — landing page at / continues to load correctly. No regression.
Discovered Issues
No code bugs. Game status page requires: (1) DATABASE_URL configured, (2) authenticated session (Keycloak login), (3) valid game record in DB. All blocked by infra dependencies tracked in issue #21.